Too short.
Once you get a feel of how to play (about 10 minutes) it is repetitive and theres only one level. Worth 0.99 but not more.
Still needed: 1: a fast forward button! After the research is complete there is nothing to do but wait, and wait, and wait, and WAIT in the weapons rooms. Its pointless.
2: "building the best base possible" in the description, actually just means build like four weapons rooms and keep them stocked. Wheres the strategy?
3: more levels.
4: more music.
5: a challenge mode that is actually hard to beat.
6: the description says something about exploration, but theres nothing much to explore. Building was completely over for me in like ten minutes.
7: the endgame needs variety. Like I said, its just a bunch of waiting around.
8. There needs to be a way to select specific minions. Minions from the farthest point in the base will go do a selected job, wasting time when the AI should send the closest minion. Its annoying.
Jimmy Midday about
rymdkapsel, v2.0.0