Bad developing
At first the game is a blast. However you will soon realize its potential is not utilized at all which ultimately makes it a frustrating experience. The clock for the attackers shortens every wave which at around wave 25 its almost impossible to gather a single resource before the stupid buzzer goes off. This is a HUGE FLAW!! The clock for each wave should stay the same . Come on developers how could you screw that up? Needs more gameplay ideas like a seperate mission mode, multiplayer mode, and overall design world mode to just play with the building aspects and not have to worry about incoming attacks.
What needs to be done:
1- take out shortened wave cycles and just have the difficulty increase by the number of attackers per wave.
2- add missions
3-multiplayer, 1vs1, 4vs4. Or have worlds of multiplayer maps which can hold 50 or 100 players on a very large grid for which to build bases and what not.
4- change the name of the game to attract more players.
Until updates are made this game is not worth any money .
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rymdkapsel